life of a Gadget Geek
My experiences as i live the life of a gadget geek.
Hacks & tricks
10 March 2016
The tricks to a good HTML5 game - Part 3 - Touch events and Modular code
Making an HTML5 game , Like any other programming project, comes with it's own peculiarities .As I worked on
,I noticed the seemingly "easy" way of doing things is actually less productive and at times can even reduce performance.
This is part 3 in a series of posts , read the
first part about animations and game loop here.
second part about canvas redraws and clearing here
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